It's a bit finnicky to use at times but one of the easiest animations to make without having to redraw things all the time if you use a certain art style. You can set bones and layers to move things around on the timeline to make your animations. Optional: Spriter (pro): Used for animations only and it's fantastic at it. It really is great for that purpose alone. The best part about this software is that you can copy paste tiles and make mock up levels. Pyxel Edit: I use it for prototyping and creating (non-)animated tilesheets.Ĭan also do animations but I have little experience with that using Pyxel Edit so I can't tell you much. in good time.Īseprite: It's what I mainly use for creating backgrounds, textures, prototyping (basic) animations and making art for use in Spriter. Maybe i'll need to look up a guide and try again sometime and i'll probably will. I can see how useful it could be but again it's a bit too "advanced" for me. With that said I love the options to change your canvas and use Trixels to draw in "3d" so to speak. I have the full version on steam but i never really use it. I had the free version for a while and refreshed the free license a couple times (sorry developers) and tried it but I don't like it for reasons that i'm too inadequate to use it (properly). Marmoset Hexels: from what i've seen it can do anything that all the other programs can do.īut I find its interface a bit too "advanced".
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